PROGRAM AND GAME SYSTEM

PROBLEM TO BE SOLVED: To provide a game system in which parameters which are comparison objects cannot be easily predicted, when a player selects a character, and game property can be improved.SOLUTION: A game system comprises: a game processing part for executing a match between plural characters s...

Full description

Saved in:
Bibliographic Details
Main Authors NAKAGAWA MIHO, HIROKI TOMOKO
Format Patent
LanguageEnglish
Japanese
Published 25.04.2016
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:PROBLEM TO BE SOLVED: To provide a game system in which parameters which are comparison objects cannot be easily predicted, when a player selects a character, and game property can be improved.SOLUTION: A game system comprises: a game processing part for executing a match between plural characters set as match characters and enemy character; and a character selection part for selecting first and second characters from the plural characters. The game processing part: compares a value based on a first parameter of the first character, and a value based on a second parameter of the enemy character; when the value based on the first parameter of the first character is larger, compares a value based on a second parameter of the second character and a value based on a first parameter of the enemy character; when the value based on the first parameter of the first character is smaller, compares the value based on the first parameter of the second character and the value based on the second parameter of the enemy character; and according to the comparison result, proceeds a match.SELECTED DRAWING: Figure 9 【課題】プレーヤがキャラクタを選択する際に、比較対象となるパラメータを予測不可能にさせて、ゲーム性を向上させることが可能なゲームシステム等を提供すること。【解決手段】ゲームシステムは、対戦用キャラクタとして設定された複数のキャラクタと敵キャラクタとの対戦を実行するゲーム処理部と、複数のキャラクタから第1及び第2キャラクタを選択するキャラクタ選択部とを含み、ゲーム処理部は、第1キャラクタの第1パラメータに基づく値と敵キャラクタの第2パラメータに基づく値とを比較し、第1キャラクタの第1パラメータに基づく値が大きい場合に、第2キャラクタの第2パラメータに基づく値と敵キャラクタの第1パラメータに基づく値とを比較し、第1キャラクタの第1パラメータに基づく値が小さい場合に、第2キャラクタの第1パラメータに基づく値と敵キャラクタの第2パラメータに基づく値とを比較し、比較結果に応じて対戦を進行させる。【選択図】図9
Bibliography:Application Number: JP20140187691