GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a polyhedron from being caught in a container and coming into a halt in an improper state.SOLUTION: A pachinko game machine 1 includes a dice 91, a container 92 for containing the dice 91, a striking device 93 for driving the dice...

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Bibliographic Details
Main Authors KATO HIDEKI, SUDO NOBORU, OGURA TOSHIO
Format Patent
LanguageEnglish
Japanese
Published 21.12.2015
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Summary:PROBLEM TO BE SOLVED: To provide a game machine capable of preventing a polyhedron from being caught in a container and coming into a halt in an improper state.SOLUTION: A pachinko game machine 1 includes a dice 91, a container 92 for containing the dice 91, a striking device 93 for driving the dice 91 so as to rotate the dice 91 inside the container 92, and a detector 94 for detecting that one surface of the dice 91 comes into contact with the bottom surface of the container 92. The driving device 93 can keep the dice 91 being driven till at least the detector 94 can detect one surface. 【課題】多面体が容器内で引っかかり不適切な状態で静止してしまうことを防止することができる遊技機を提供することである。【解決手段】サイコロ91と、サイコロ91収容する容器92と、容器92内でサイコロ91を転動させるためにサイコロ91を駆動する打撃装置93と、サイコロ91の一つの面が、容器92内の底面に接したことを検出する検出装置94とを備えるパチンコ遊技機1である。駆動装置93は、少なくとも検出装置94が一つの面を検出することができるまで、サイコロ91の駆動を継続させることが可能である。【選択図】図24
Bibliography:Application Number: JP20140116976