SLOT MACHINE
PROBLEM TO BE SOLVED: To provide a game machine capable of deleting game information without extremely biasing a situation advantageous to a player and a situation disadvantageous to the player.SOLUTION: Storage means of various kinds of game information includes: a game history information storage...
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Main Authors | , , , |
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Format | Patent |
Language | English Japanese |
Published |
29.10.2015
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To provide a game machine capable of deleting game information without extremely biasing a situation advantageous to a player and a situation disadvantageous to the player.SOLUTION: Storage means of various kinds of game information includes: a game history information storage area for storing game history information outputted in accordance with a request of a player; and an information determination information storage area for storing information referred to in determination of start of an ART game. When a setting change mode is set on power-on (YES for step Ss 140), only information stored in the determination information storage area is deleted after a change in a setting value (YES for step Ss 142 → Ss 144), and the information stored in the game history information storage area is held.
【課題】遊技者にとって有利な状況と不利な状況とが極端に偏ることなく遊技情報を消去できる遊技機を提供すること。【解決手段】各種遊技情報の記憶手段に、遊技者からの要求に応じて出力する遊技履歴情報を記憶させる遊技履歴情報記憶領域と、ART遊技の開始を判断するときに参照する情報を記憶させる情報判断情報記憶領域とを設け、電源投入時に、設定変更モードが設定されていたときは(ステップSs140,YES)、設定値の変更後に、判断情報記憶領域に記憶されている情報のみを消去し(ステップSs142,YES→Ss144)、遊技履歴情報記憶領域に記憶されている情報は保持する。【選択図】図19 |
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Bibliography: | Application Number: JP20150149315 |