ENCLOSED TYPE GAME MACHINE
PROBLEM TO BE SOLVED: To provide an enclosed type game machine which can maintain highly reliable game management by always and properly determining the number of balls of a player, even when an unexpected situation occurs on a game machine.SOLUTION: If card balance is consumed and balls are lent, i...
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Main Author | |
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Format | Patent |
Language | English Japanese |
Published |
14.05.2015
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To provide an enclosed type game machine which can maintain highly reliable game management by always and properly determining the number of balls of a player, even when an unexpected situation occurs on a game machine.SOLUTION: If card balance is consumed and balls are lent, information is converted into a credit value and is credited to a game machine, and when a player plays a game by consuming the credit value, a value (the number of prize balls) corresponding to the kind of a winning pocket, which a ball has entered, is converted to the credit value and is accumulated. The credit value is subtracted every time a ball shot to a play field is detected. After the lapse of a predetermined time when a predetermined settlement condition is met, when a ball shot to a play field is a foul ball, for example, or even when a predetermined number of prize balls is dispensed when a ball enters a prize winning hole, the information on the number of balls of the player based on the number of the foul balls or prize winning balls is transmitted to a game device.
【課題】遊技機側に不測の事態が発生した場合でも常に遊技者の持ち球数を正確に把握することで、信頼性の高い遊技管理を維持することが可能な封入式遊技機を提供する。【解決手段】カード残高を消費して球貸しを受けると、これがクレジット数に換算されて遊技機にクレジットされ、クレジット数を消費して遊技を行う際、入賞した入賞口の種類に対応する値(賞球数)がクレジット数に換算され積算されていく。また、遊技領域に発射された発射球を検出する毎にクレジット数が減算されていく。そして、所定の精算条件が成立した場合、所定時間経過後に、例えば、遊技領域に発射された遊技球がファール球となったり、或いは、入賞口への入賞により所定数の賞球がされたりする場合でも、かかるファール球や賞球の球数を反映した持ち球数情報が遊技用装置へ送信される。【選択図】図6 |
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Bibliography: | Application Number: JP20150029483 |