PARTICLE BEAM LITHOGRAPHY PROCESS AND ESPECIALLY SIMULATION OF EFFECT OF SHOT NOISE IN PARTICLE BEAM LITHOGRAPHY PROCESS

PROBLEM TO BE SOLVED: To provide a particle beam lithography process and, especially a method of simulating the effect of shot noise in a particle beam lithography process, which is simpler than that of prior art and has a higher speed.SOLUTION: In a method including a step for depositing particles...

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Bibliographic Details
Main Author BELLEDENT JEROME
Format Patent
LanguageEnglish
Published 03.07.2014
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Summary:PROBLEM TO BE SOLVED: To provide a particle beam lithography process and, especially a method of simulating the effect of shot noise in a particle beam lithography process, which is simpler than that of prior art and has a higher speed.SOLUTION: In a method including a step for depositing particles on the surface of a sample in a preset pattern by using a beam composed of particles, with the pattern being subdivided into pixels and the nominal exposure dose of particles are associated with respective pixels, the process includes a deposition step for calculating the map of standard deviation of normalized exposure dose actually deposited on respective cells, and the map of standard deviation is calculated from a map Mof the nominal exposure dose associated with respective pixels, and a point spread function PSF characterizing the process. The method is executed by a computer.
Bibliography:Application Number: JP20130257608