GAME MACHINE AND STAGING-CONTROL METHOD THEREFORE
PROBLEM TO BE SOLVED: To provide a game machine and a staging control method therefore, which naturally prompt a player to actively move his head, adding more interest, in the case of disposing detection means, such as a camera, for detecting movement of the player's head for causing a three-di...
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Main Author | |
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Format | Patent |
Language | English |
Published |
06.03.2014
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Subjects | |
Online Access | Get full text |
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Summary: | PROBLEM TO BE SOLVED: To provide a game machine and a staging control method therefore, which naturally prompt a player to actively move his head, adding more interest, in the case of disposing detection means, such as a camera, for detecting movement of the player's head for causing a three-dimensional image viewed from a virtual camera displayed in a staging to be linked to the player's viewpoint.SOLUTION: A three-dimensional image generation part of a staging control section of a game machine generates an image by placing a given display object and a blocking object for blocking the display object at least in a virtual space. Further, the blocking object is placed at an intermediate position between the display object and a view point of a virtual camera in the virtual space, and moves or stops by following the view point of the virtual camera so as to block a player's recognition of the display object. |
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Bibliography: | Application Number: JP20120182827 |