IMAGE PROCESSOR AND METHOD FOR THE SAME

PROBLEM TO BE SOLVED: To provide a game machine displaying various videos including an effect reel or effect animation having a large processing load at a proper frame rate.SOLUTION: The lower half of a 30-fps region is drawn by processing of 60-fps even-numbered frames, and the upper half of the 30...

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Bibliographic Details
Main Authors KUMAGAI HIROSHI, MIYAZAKI TAKAYUKI
Format Patent
LanguageEnglish
Published 21.06.2012
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Summary:PROBLEM TO BE SOLVED: To provide a game machine displaying various videos including an effect reel or effect animation having a large processing load at a proper frame rate.SOLUTION: The lower half of a 30-fps region is drawn by processing of 60-fps even-numbered frames, and the upper half of the 30-fps region is drawn by processing of 60-fps odd-numbered frames. The drawing is performed in a 60-fps region each time. Thereby, compared to when drawing an entire 30-fps image by both the odd-numbered frames and the even-numbered frames, the processing load of a processing part 70 can be reduced to half.
Bibliography:Application Number: JP20100265169