GAME MACHINE

PROBLEM TO BE SOLVED: To provide a game machine capable of restraining excessive notification of abnormality to allow proper correspondence when having abnormality. SOLUTION: A plurality of movable winning parts 16A, 16B constituted to be incapable of receiving a game ball, when an inlet is closed b...

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Bibliographic Details
Main Author ARAMAKI MASAMI
Format Patent
LanguageEnglish
Published 14.04.2011
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Summary:PROBLEM TO BE SOLVED: To provide a game machine capable of restraining excessive notification of abnormality to allow proper correspondence when having abnormality. SOLUTION: A plurality of movable winning parts 16A, 16B constituted to be incapable of receiving a game ball, when an inlet is closed based on an opening and closing signal, is provided on a game board, and a benefit is provided to a player, or an abnormal state is determined to be generated, in response to whether detection timing of the game ball is within the term of detection validity or not. The start timing of the term of detection validity is set corresponding to an ON-shift time of the opening and closing signal, in all the movable winning parts, while the finish timing of the term of detection validity is set to be delayed significantly from an OFF-shift time of the opening and closing signal. COPYRIGHT: (C)2011,JPO&INPIT
Bibliography:Application Number: JP20090230481