Graphics processing systems

A tile-based graphics processing pipeline comprising a rasteriser 3, a renderer 6, a tile buffer 10 configured to store rendered fragment data locally to the graphics processing pipeline prior to that data being written out to an external memory, a write out stage 13 configured to write data stored...

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Bibliographic Details
Main Authors Anders Lassen, Sean Tristram Ellis, Jørn Nystad, Alexis Mather
Format Patent
LanguageEnglish
Published 07.09.2016
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Summary:A tile-based graphics processing pipeline comprising a rasteriser 3, a renderer 6, a tile buffer 10 configured to store rendered fragment data locally to the graphics processing pipeline prior to that data being written out to an external memory, a write out stage 13 configured to write data stored in the tile buffer to an external memory, and a programmable processing stage 14. The programmable processing stage 14 is operable under the control of graphics program instructions to read fragment data stored in the tile buffer 10 on a random access basis, perform a processing operation using the read fragment data, and write the result of the processing operation into the tile buffer 10 or to an external memory.
Bibliography:Application Number: GB20140007757