GAZE-AWARE TONE MAPPING WITH ADAPTIVE SPARKLES

Information relating to gaze direction is used, e.g., with other information, to perform tone mapping, brightness adaptation, and/or sparkle generation/management for virtual or augmented reality displays. For example, speed of light adaptation may be increased as a user's gaze moves from a dar...

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Bibliographic Details
Main Authors Jia, Zhang, Wei, Minchen, Chan, Tsz Tai, Ninan, Ajit
Format Patent
LanguageEnglish
French
German
Published 25.09.2024
Subjects
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Summary:Information relating to gaze direction is used, e.g., with other information, to perform tone mapping, brightness adaptation, and/or sparkle generation/management for virtual or augmented reality displays. For example, speed of light adaptation may be increased as a user's gaze moves from a darker scene to a brighter scene and decreased in opposite direction to match human perception dynamics in real world. Sparkles from smaller objects may be adjusted depending on an object size, a brightness of the object's background, and/or the object's location relative to the user's gaze - that is, whether the object in the user's focus or in a periphery. Specularity of the objects may be obtained from a specularity map (e.g., metadata associated with each object) or from image processing a scene. Local sparkles may be shimmered as the user's head rotates deterministically or randomly to provide a sense of real-life glistening.
Bibliography:Application Number: EP20240157806