EFFICIENT GAMING MONITORING USING ARTIFICIAL INTELLIGENCE
Some embodiments relate to methods and systems for gaming monitoring. An example method comprises: receiving by a computing device a series of images and timestamp information of a capture time of each image in the series of images, wherein each image of the series of images is an image of a gaming...
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Main Authors | , , , , , |
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Format | Patent |
Language | English French German |
Published |
17.04.2024
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Subjects | |
Online Access | Get full text |
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Summary: | Some embodiments relate to methods and systems for gaming monitoring. An example method comprises: receiving by a computing device a series of images and timestamp information of a capture time of each image in the series of images, wherein each image of the series of images is an image of a gaming environment; processing by the computing device a first image in the series of images to determine an event trigger indicator in the first image; identifying a gaming monitoring event based on the determined event trigger indicator; transmitting image data of the first image and images proximate to the first image in the series of images to an upstream computing device; wherein determining the event trigger indicator comprises detection of a first game object in the first image, wherein the first game object was not detected in an image captured prior to the first image in the series of images. |
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Bibliography: | Application Number: EP20220819004 |