TOPOLOGY SHADER TECHNOLOGY
Systems, apparatuses and methods may provide generating, at a graphics processor, a set of polygons to create a topology for a scene and providing the scene for display based on the set of polygons generated at the graphics processor. The generation of the set of polygons comprises detecting a lack...
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Main Authors | , , , , |
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Format | Patent |
Language | English French German |
Published |
26.05.2021
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Subjects | |
Online Access | Get full text |
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Summary: | Systems, apparatuses and methods may provide generating, at a graphics processor, a set of polygons to create a topology for a scene and providing the scene for display based on the set of polygons generated at the graphics processor. The generation of the set of polygons comprises detecting a lack of visibility of one or more polygons, excluding the one or more polygons from the set of polygons in response to lack of visibility, and determining a level of detail associated with one or more objects in the scene, wherein the set of polygons contains a first number of polygons at a first level of detail and a different second number of polygons at a second level of detail. |
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Bibliography: | Application Number: EP20200216815 |