TOPOLOGY SHADER TECHNOLOGY

Systems, apparatuses and methods may provide generating, at a graphics processor, a set of polygons to create a topology for a scene and providing the scene for display based on the set of polygons generated at the graphics processor. The generation of the set of polygons comprises detecting a lack...

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Bibliographic Details
Main Authors Bar-On, Tomer, Labbe, Hugues, Gierach, John G, Lauritzen, Andrew T, Liktor, Gabor
Format Patent
LanguageEnglish
French
German
Published 26.05.2021
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Summary:Systems, apparatuses and methods may provide generating, at a graphics processor, a set of polygons to create a topology for a scene and providing the scene for display based on the set of polygons generated at the graphics processor. The generation of the set of polygons comprises detecting a lack of visibility of one or more polygons, excluding the one or more polygons from the set of polygons in response to lack of visibility, and determining a level of detail associated with one or more objects in the scene, wherein the set of polygons contains a first number of polygons at a first level of detail and a different second number of polygons at a second level of detail.
Bibliography:Application Number: EP20200216815