Learning-based and easy-to-generalize large-scale multi-agent collaborative game method
The invention provides a learning-based and easy-to-generalize large-scale multi-agent collaborative game method. The method comprises the following steps: S1, constructing a training sample and a newly added sample; s2, designing a prediction network for each defense agent based on a multi-layer pe...
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Main Authors | , , |
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Format | Patent |
Language | Chinese English |
Published |
30.05.2025
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Subjects | |
Online Access | Get full text |
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Summary: | The invention provides a learning-based and easy-to-generalize large-scale multi-agent collaborative game method. The method comprises the following steps: S1, constructing a training sample and a newly added sample; s2, designing a prediction network for each defense agent based on a multi-layer perceptron; the network input is a newly added sample, and the output is a predicted game result; s3, designing a strategy network for each defense agent based on a graph neural network and a multi-layer perceptron; the network input is a prediction network output result, the position and speed information, sensed by each defense agent, of a part of attacker agent and the position and speed information of other parts of defense agents, and the network output is probability distribution of defense tasks of each defense agent; s4, on the basis of probability distribution, according to greedy sampling, a defense object for defending the subject is confirmed; and S5, realizing pursuit capture of the defense subject on th |
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Bibliography: | Application Number: CN202510197366 |