Visual interaction method and device for storing simulation data by utilizing texture and electronic equipment
The invention discloses a visual interaction method and device for storing simulation data through textures and electronic equipment, and belongs to the technical field of computer graphics digital twinning. The method comprises the steps that the model textures are subjected to UV expansion, and it...
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Main Authors | , , , |
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Format | Patent |
Language | Chinese English |
Published |
09.08.2024
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Subjects | |
Online Access | Get full text |
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Summary: | The invention discloses a visual interaction method and device for storing simulation data through textures and electronic equipment, and belongs to the technical field of computer graphics digital twinning. The method comprises the steps that the model textures are subjected to UV expansion, and it is ensured that the UV expansion of the textures is not overlapped or distorted, so that a unique world coordinate point is mapped in each area; acquiring local coordinates of the model, and converting world coordinates into the local coordinates of the model by defining anchor points of the model; creating a new simulation data texture, and mapping simulation data to local coordinates of the model; data normalization and rendering texture creation: creating a rendering texture through data normalization processing; overlapping the multiple rendering textures to realize effective overlapping of the multiple rendering textures; and setting rendering textures on the material, and applying the superposed textures to |
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Bibliography: | Application Number: CN202410373943 |