Automatic plug-in detection method, device and equipment in game and storage medium
The application provides an automatic plug-in detection method, device and equipment in a game and a storage medium, and relates to the technical field of game safety. The method comprises the steps:acquiring trajectory data, including coordinate data of trajectory points of a virtual character on a...
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Main Authors | , , , , , , |
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Format | Patent |
Language | Chinese English |
Published |
10.07.2020
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Subjects | |
Online Access | Get full text |
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Summary: | The application provides an automatic plug-in detection method, device and equipment in a game and a storage medium, and relates to the technical field of game safety. The method comprises the steps:acquiring trajectory data, including coordinate data of trajectory points of a virtual character on a scene map of a game scene, of a to-be-detected virtual character; and according to the trajectorydata of the to-be-detected virtual character, determining whether the to-be-detected virtual character is an automatic plug-in character or not. Compared with the prior art, the automatic plug-in detection method has the following advantages: a problem that the detection result is inaccurate because the known automatic plug-in process is not completely covered or updated in time is avoided.
本申请提供一种游戏中的自动挂检测方法、装置、设备及存储介质,涉及游戏安全技术领域。该方法包括:获取待检测虚拟角色的轨迹数据;其中,所述轨迹数据包括:所述虚拟角色在所述游戏场景的场景地图上轨迹点的坐标数据;根据所述待检测虚拟角色的轨迹数据,确定所述待检测虚拟角色是否为自动挂角色。相对于现有技术,避免了已知自动挂进程没有覆盖完全或及时更新,造成检测结果不准确的问题。 |
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Bibliography: | Application Number: CN202010199488 |