A CLIENT-SERVER BASED SYSTEM FOR COLLUSION RESISTANT, VERIFIABLE AND PROVABLY FAIR TOKEN BASED GAMES AND METHODS EMPLOYED THEREOF
Exemplary embodiments of the present disclosure are directed towards a client server based system for online token based games. The system comprises a plurality of game client computing devices configured to play an online token based game, and a game based server system comprising central game serv...
Saved in:
Main Author | |
---|---|
Format | Patent |
Language | Chinese English |
Published |
15.11.2019
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | Exemplary embodiments of the present disclosure are directed towards a client server based system for online token based games. The system comprises a plurality of game client computing devices configured to play an online token based game, and a game based server system comprising central game server configured to connect the players and a protocol manager to provide a plurality of protocols forproviding a token based game in a collusion resistant, verifiable and provably fair manner over a network.
本文的示例性实施例针对在线基于令牌的游戏的基于客户端服务器的系统。该系统包括配置成玩基于在线令牌的游戏的多个游戏客户端计算设备,以及基于游戏的服务器系统,所述基于游戏的服务器系统包括中央游戏服务器和协议管理器,所述中央游戏服务器被配置成连接玩家,所述协议管理器被配置成提供多个协议,以在网络上以抗共谋、可验证和可证明公平的方式提供基于令牌的游戏。 |
---|---|
Bibliography: | Application Number: CN201780056746 |