Voyage scientifique dans le jeu de rôle en ligne
World of Warcraft is the online roleplay game most widespread in the world. The gamer evolves in a medieval-fantastic world, inspired by Tolkien, in which archaeology plays an unforeseen role. The dwarfs, who are part of the figures that can be played, are represented as a people of archaeologists a...
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Published in | Nouvelles de l'archéologie Vol. 113; pp. 31 - 36 |
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Main Author | |
Format | Journal Article |
Language | French |
Published |
Editions de la Maison des Sciences de l'Homme
01.09.2008
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Online Access | Get full text |
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Summary: | World of Warcraft is the online roleplay game most widespread in the world. The gamer evolves in a medieval-fantastic world, inspired by Tolkien, in which archaeology plays an unforeseen role. The dwarfs, who are part of the figures that can be played, are represented as a people of archaeologists and adventures in which they involve you often have an archeological character. But what is archaeology according to World of Warcraft ? What is its function in a world always threatened with destruction and where predominates magical forces ? What are the objects collected on archeological excavations ? Through the game a philosophy of history takes shape, opposing the object and the narrative as two modes of constitution of historical knowledges. |
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ISSN: | 0242-7702 2425-1941 |
DOI: | 10.4000/nda.567 |