Quest, czyli edukacja przez zabawę. Próba wstępnej prezentacji gatunku

The aim of this paper is to preliminarily describe the genre characteristicsof a quest – a new type of a non-literary text. A quest is an indispensable tool used inquesting – an innovative form of tourism. Questing is a live action role-playing gamecombining education and fun. It takes the form of a...

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Published inJęzyk. Religia. Tożsamość Vol. 13; no. 1; pp. 27 - 42
Main Author Czarnecka, Katarzyna
Format Journal Article
LanguagePolish
Published The Jacob of Paradies University 2016
Akademia im. Jakuba z Paradyża
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Summary:The aim of this paper is to preliminarily describe the genre characteristicsof a quest – a new type of a non-literary text. A quest is an indispensable tool used inquesting – an innovative form of tourism. Questing is a live action role-playing gamecombining education and fun. It takes the form of a rhymed story containing topographytips, riddles and information (on history, nature, etc.) related to the route. The conceptof questing emerged in the US in the late 1990s. Together with the text model, it isbecoming popular in Poland as an attractive form of sight-seeing and as a methodof promoting places and regions. The analysis is based on a collection of texts publishedin the internet, collectively entitled “Wielkopolskie questy” (Quests of Wielkopolska).Characteristic elements of the texts in the analyzed corpus include recurring featuresobserved at 4 levels: pragmatic, cognitive, compositional and stylistic.
ISSN:2083-8964
2544-1701