Fully Energy-Efficient Randomized Backoff: Slow Feedback Loops Yield Fast Contention Resolution
Contention resolution addresses the problem of coordinating access to a shared channel. Time proceeds in slots, and a packet transmission can be made in any slot. A packet is successfully sent if no other packet is also transmitted during that slot. If two or more packets are sent in the same slot,...
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Main Authors | , , , , |
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Format | Journal Article |
Language | English |
Published |
15.02.2023
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Subjects | |
Online Access | Get full text |
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Summary: | Contention resolution addresses the problem of coordinating access to a
shared channel. Time proceeds in slots, and a packet transmission can be made
in any slot. A packet is successfully sent if no other packet is also
transmitted during that slot. If two or more packets are sent in the same slot,
then none of these transmissions succeed. Listening during a slot gives ternary
feedback, indicating if that slot had (0) silence, (1) a successful
transmission, or (2+) noise. No other feedback is available. Packets are
(adversarially) injected into the system over time. A packet departs the system
once it is successful. The goal is to send all packets while optimizing
throughput, which is roughly the fraction of successful slots.
Most prior algorithms with constant throughput require a short feedback loop,
in the sense that a packet's sending probability in slot t+1 is fully
determined by its internal state at slot t and the channel feedback at slot t.
An open question is whether these short feedback loops are necessary; that is,
how often must listening and updating occur in order to achieve constant
throughput? This question addresses energy efficiency, since both listening and
sending consume significant energy. The channel can also suffer adversarial
noise ("jamming"), which causes any listener to hear noise, even when no
packets are sent. How does jamming affect our goal of long feedback
loops/energy efficiency?
Connecting these questions, we ask: what does a contention-resolution
algorithm have to sacrifice to reduce channel accesses? Must we give up on
constant throughput or robustness to noise? Here, we show that we need not
concede anything. Suppose there are N packets and J jammed slots, where the
input is determined by an adaptive adversary. We give an algorithm that, with
high probability in N+J, has constant throughput and polylog(N+J) channel
accesses per packet. |
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DOI: | 10.48550/arxiv.2302.07751 |