Role-Playing Game for the Osteopathic Diagnosis

The aim of this paper is to make a contribution to teaching and learning combining game-based learning and inquiry-based learning. Our main objective is to offer learners conditions enhancing the development of behaviors, attitudes and skills in the osteopathic diagnosis. To this end, we have design...

Full description

Saved in:
Bibliographic Details
Published inTowards Ubiquitous Learning pp. 495 - 500
Main Authors Bénech, Pierre, Emin, Valérie, Trgalova, Jana, Sanchez, Eric
Format Book Chapter
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg
SeriesLecture Notes in Computer Science
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:The aim of this paper is to make a contribution to teaching and learning combining game-based learning and inquiry-based learning. Our main objective is to offer learners conditions enhancing the development of behaviors, attitudes and skills in the osteopathic diagnosis. To this end, we have designed a pedagogical scenario based on an online role-playing game simulating a medical appointment between an osteopath and a patient, using mainly asynchronous forums as the learners are practicing physiotherapists. The game design is based on the analysis of the real activity of an osteopath and of the case studies produced by the school of osteopathy in their previous courses. We present here the design methodology, the conceptual framework and the role-playing game scenario.
ISBN:9783642239847
3642239846
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-642-23985-4_45