Surface Signature-Based Method for Modeling and Recognizing Free-Form Objects
In this paper we propose a new technique for modeling three-dimensional rigid objects by encoding the fluctuation of the surface and the variation of its normal around an oriented surface point, as the surface expands. The surface of the object is encoded into three vectors as the surface signature...
Saved in:
Published in | Advances in Visual Computing pp. 447 - 458 |
---|---|
Main Authors | , , |
Format | Book Chapter |
Language | English |
Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
|
Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | In this paper we propose a new technique for modeling three-dimensional rigid objects by encoding the fluctuation of the surface and the variation of its normal around an oriented surface point, as the surface expands. The surface of the object is encoded into three vectors as the surface signature on each point, and then the collection of signatures is used to model and match the object. The signatures encode the curvature, symmetry, and convexity of the surface around an oriented point. This modeling technique is robust to scale, orientation, sampling resolution, noise, occlusion, and cluttering. |
---|---|
ISBN: | 9783540768555 3540768556 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/978-3-540-76856-2_44 |