Bayesian Inverse Reinforcement Learning for Modeling Conversational Agents in a Virtual Environment
This work proposes a Bayesian approach to learn the behavior of human characters that give advice and help users to complete tasks in a situated environment. We apply Bayesian Inverse Reinforcement Learning (BIRL) to infer this behavior in the context of a serious game, given evidence in the form of...
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Published in | Computational Linguistics and Intelligent Text Processing pp. 503 - 514 |
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Main Authors | , |
Format | Book Chapter |
Language | English |
Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
2014
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Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
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Summary: | This work proposes a Bayesian approach to learn the behavior of human characters that give advice and help users to complete tasks in a situated environment. We apply Bayesian Inverse Reinforcement Learning (BIRL) to infer this behavior in the context of a serious game, given evidence in the form of stored dialogues provided by experts who play the role of several conversational agents in the game. We show that the proposed approach converges relatively quickly and that it outperforms two baseline systems, including a dialogue manager trained to provide “locally” optimal decisions. |
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ISBN: | 9783642549052 3642549055 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/978-3-642-54906-9_41 |