User Requirement Analysis of Social Conventions Learning Applications for Non-Natives and Low-Literates
Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic...
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Published in | Engineering Psychology and Cognitive Ergonomics. Understanding Human Cognition pp. 354 - 363 |
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Main Authors | , , , , , |
Format | Book Chapter |
Language | English |
Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
2013
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Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
ISBN | 9783642393594 3642393594 |
ISSN | 0302-9743 1611-3349 |
DOI | 10.1007/978-3-642-39360-0_39 |
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Summary: | Learning and acting on social conventions is problematic for low-literates and non-natives, causing problems with societal participation and citizenship. Using the Situated Cognitive Engineering method, requirements for the design of social conventions learning software are derived from demographic information, adult learning frameworks and ICT learning principles. Evaluating a sample of existing Dutch social conventions learning applications on these requirements shows that none of them meet all posed criteria. Finally, Virtual Reality is suggested as a possible future technology improvement. |
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ISBN: | 9783642393594 3642393594 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/978-3-642-39360-0_39 |