Multicraft: A Multimodal Interface for Supporting and Studying Learning in Minecraft

In this paper, we present work on bringing multimodal interaction to Minecraft. The platform, Multicraft, incorporates speech-based input, eye tracking, and natural language understanding to facilitate more equitable gameplay in Minecraft. We tested the platform with elementary, middle school studen...

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Bibliographic Details
Published inHCI in Games: Serious and Immersive Games Vol. 12790; pp. 113 - 131
Main Authors Worsley, Marcelo, Mendoza Tudares, Kevin, Mwiti, Timothy, Zhen, Mitchell, Jiang, Marc
Format Book Chapter
LanguageEnglish
Published Switzerland Springer International Publishing AG 2021
Springer International Publishing
SeriesLecture Notes in Computer Science
Subjects
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Summary:In this paper, we present work on bringing multimodal interaction to Minecraft. The platform, Multicraft, incorporates speech-based input, eye tracking, and natural language understanding to facilitate more equitable gameplay in Minecraft. We tested the platform with elementary, middle school students and college students through a collection of studies. Students found each of the provided modalities to be a compelling way to play Minecraft. Additionally, we discuss the ways that these different types of multimodal data can be used to identify the meaningful spatial reasoning practices that students demonstrate while playing Minecraft. Collectively, this paper emphasizes the opportunity to bridge a multimodal interface with a means for collecting rich data that can better support diverse learners in non-traditional learning environments.
ISBN:3030774139
9783030774134
ISSN:0302-9743
1611-3349
DOI:10.1007/978-3-030-77414-1_10