An Architecture for MAS Simulation Environments

In this paper, we discuss the model of an environment for a geographically based simulation system. The environment is structured as a graph in which nodes represent locations and edges represent paths between locations. The space is decomposed into a network of cells which are managed by cell contr...

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Published inEnvironments for Multi-Agent Systems II pp. 50 - 67
Main Authors Steiner, Renee, Leask, Gary, Mili, Rym Z.
Format Book Chapter Conference Proceeding
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg 2006
Springer
SeriesLecture Notes in Computer Science
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Abstract In this paper, we discuss the model of an environment for a geographically based simulation system. The environment is structured as a graph in which nodes represent locations and edges represent paths between locations. The space is decomposed into a network of cells which are managed by cell controllers. In order to visualize location information at various levels of abstraction, we define the environment as a cell hierarchy.
AbstractList In this paper, we discuss the model of an environment for a geographically based simulation system. The environment is structured as a graph in which nodes represent locations and edges represent paths between locations. The space is decomposed into a network of cells which are managed by cell controllers. In order to visualize location information at various levels of abstraction, we define the environment as a cell hierarchy.
Author Leask, Gary
Steiner, Renee
Mili, Rym Z.
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  fullname: Mili, Rym Z.
  email: rmili@utdallas.edu
  organization: Department of Computer Science, The University of Texas at Dallas, Richardson, USA
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Copyright Springer-Verlag Berlin Heidelberg 2006
2007 INIST-CNRS
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EISBN 9783540326151
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Editor Weyns, Danny
Michel, Fabien
Van Dyke Parunak, H.
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Keywords Multiagent system
Cell network
Graph theory
Distributed system
Abstraction
Localization
Artificial intelligence
Modeling
Language English
License CC BY 4.0
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MeetingName Environments for multi-agent systems II (Second international workshop, E4MAS 2005, Utrecht, The Netherlands, July 25, 2005)
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PublicationSeriesSubtitle Lecture Notes in Artificial Intelligence
PublicationSeriesTitle Lecture Notes in Computer Science
PublicationSubtitle Second International Workshop, E4MAS 2005, Utrecht, The Netherlands, July 25, 2005, Selected Revised and Invited Papers
PublicationTitle Environments for Multi-Agent Systems II
PublicationYear 2006
Publisher Springer Berlin Heidelberg
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Vardi, Moshe Y.
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Snippet In this paper, we discuss the model of an environment for a geographically based simulation system. The environment is structured as a graph in which nodes...
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StartPage 50
SubjectTerms Applied sciences
Artificial intelligence
Cell Controller
Computer science; control theory; systems
Computer systems and distributed systems. User interface
Environment Management System
Exact sciences and technology
Management Module
Message Transport
Multiagent System
Software
Title An Architecture for MAS Simulation Environments
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