Can Proofs Be Animated By Games?
Proof animation is a way of executing proofs to find errors in the formalization of proofs. It is intended to be “testing in proof engineering”. Although the realizability interpretation as well as the functional interpretation based on limit-computations were introduced as means for proof animation...
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Published in | Lecture notes in computer science pp. 11 - 22 |
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Main Author | |
Format | Book Chapter Conference Proceeding |
Language | English |
Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
2005
Springer |
Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
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Summary: | Proof animation is a way of executing proofs to find errors in the formalization of proofs. It is intended to be “testing in proof engineering”. Although the realizability interpretation as well as the functional interpretation based on limit-computations were introduced as means for proof animation, they were unrealistic as an architectural basis for actual proof animation tools. We have found game theoretical semantics corresponding to these interpretations, which is likely to be the right architectural basis for proof animation. |
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ISBN: | 3540255931 9783540255932 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/11417170_3 |