Towards Real-Time Middleware for Applications of Vehicular Ad Hoc Networks

Applications of inter-vehicle and vehicle-to-roadside communication that make use of vehicular ad hoc networks (VANETs) will often require reliable communication that provides guaranteed real-time message propagation. This paper describes an event-based middleware, called RT-STEAM, designed to meet...

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Bibliographic Details
Published inDistributed Applications and Interoperable Systems pp. 1 - 13
Main Authors Meier, René, Hughes, Barbara, Cunningham, Raymond, Cahill, Vinny
Format Book Chapter Conference Proceeding
LanguageEnglish
Published Berlin, Heidelberg Springer Berlin Heidelberg 2005
Springer
SeriesLecture Notes in Computer Science
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Summary:Applications of inter-vehicle and vehicle-to-roadside communication that make use of vehicular ad hoc networks (VANETs) will often require reliable communication that provides guaranteed real-time message propagation. This paper describes an event-based middleware, called RT-STEAM, designed to meet these requirements. Unlike other event systems, RT-STEAM does not rely on a centralized event broker or look-up service while still supporting event channels providing hard real-time event delivery. RT-STEAM event filtering can be based on subject, content and/or proximity. Proximity filters define geographical areas within which events are delivered. To guarantee real-time communication, we exploit proximity-based event propagation to guarantee real-time constraints within the defined proximities only. The proximity within which real-time guarantees are available is adapted to maintain time bounds while allowing changes to membership and topology as is typical of VANETs. This Space-Elastic Model of real-time communication is the first to directly address adaptation in the space domain to guarantee real-time constraints.
ISBN:9783540262626
3540262628
ISSN:0302-9743
1611-3349
DOI:10.1007/11498094_1