Towards Real-Time Middleware for Applications of Vehicular Ad Hoc Networks
Applications of inter-vehicle and vehicle-to-roadside communication that make use of vehicular ad hoc networks (VANETs) will often require reliable communication that provides guaranteed real-time message propagation. This paper describes an event-based middleware, called RT-STEAM, designed to meet...
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Published in | Distributed Applications and Interoperable Systems pp. 1 - 13 |
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Main Authors | , , , |
Format | Book Chapter Conference Proceeding |
Language | English |
Published |
Berlin, Heidelberg
Springer Berlin Heidelberg
2005
Springer |
Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
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Summary: | Applications of inter-vehicle and vehicle-to-roadside communication that make use of vehicular ad hoc networks (VANETs) will often require reliable communication that provides guaranteed real-time message propagation. This paper describes an event-based middleware, called RT-STEAM, designed to meet these requirements. Unlike other event systems, RT-STEAM does not rely on a centralized event broker or look-up service while still supporting event channels providing hard real-time event delivery. RT-STEAM event filtering can be based on subject, content and/or proximity. Proximity filters define geographical areas within which events are delivered. To guarantee real-time communication, we exploit proximity-based event propagation to guarantee real-time constraints within the defined proximities only. The proximity within which real-time guarantees are available is adapted to maintain time bounds while allowing changes to membership and topology as is typical of VANETs. This Space-Elastic Model of real-time communication is the first to directly address adaptation in the space domain to guarantee real-time constraints. |
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ISBN: | 9783540262626 3540262628 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/11498094_1 |