Separable Network Games with Compact Strategy Sets
A separable network game is a multiplayer finite strategic game in which each player interacts only with adjacent players in a simple undirected graph. The utility of each player results from the aggregation of utilities in the corresponding two-player games. In our contribution, we extend this mode...
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Published in | Decision and Game Theory for Security Vol. 13061; pp. 37 - 56 |
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Main Authors | , , |
Format | Book Chapter |
Language | English |
Published |
Switzerland
Springer International Publishing AG
2021
Springer International Publishing |
Series | Lecture Notes in Computer Science |
Subjects | |
Online Access | Get full text |
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Summary: | A separable network game is a multiplayer finite strategic game in which each player interacts only with adjacent players in a simple undirected graph. The utility of each player results from the aggregation of utilities in the corresponding two-player games. In our contribution, we extend this model to infinite games whose strategy sets are compact subsets of the Euclidean space. We show that Nash equilibria of a zero-sum continuous network game can be characterized as optimal solutions to a specific infinite-dimensional linear optimization problem. In particular, when the utility functions are multivariate polynomials, this optimization formulation enables us to approximate the equilibria using a hierarchy of semidefinite relaxations. We present a security game over a complete bipartite graph in which the nodes are attackers and defenders, who compete for control over given targets. |
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Bibliography: | This material is based upon work supported by, or in part by, the Army Research Laboratory and the Army Research Office under grant number W911NF-20-1-0197. The authors acknowledge the support by the project Research Center for Informatics (CZ.02.1.01/0.0/0.0/16_019/0000765). |
ISBN: | 9783030903695 3030903699 |
ISSN: | 0302-9743 1611-3349 |
DOI: | 10.1007/978-3-030-90370-1_3 |