Parallel Lives: Working on Identity in Virtual Space

Investigates the construction of personal identity on the Internet, drawing on interview & participant observation data from 200+ individuals in the Boston (MA) area who participate in multiuser dungeons (MUDs), games in which individuals adopt a character & specify its gender & other ph...

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Bibliographic Details
Published inCONSTRUCTING THE SELF IN A MEDIATED WORLD pp. 156 - 176
Main Author Turkle, Sherry
Format Book Chapter
LanguageEnglish
Published United States SAGE Publications, Incorporated 1996
SAGE Publications, Inc
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Summary:Investigates the construction of personal identity on the Internet, drawing on interview & participant observation data from 200+ individuals in the Boston (MA) area who participate in multiuser dungeons (MUDs), games in which individuals adopt a character & specify its gender & other physical & psychological traits. This activity is taken to make possible the construction of a fluid & multiple identity that strains the very limits of the self. It is shown that, for many individuals, participation in MUDs becomes a sort of psychotherapy in which conscious & unconscious aspects of the self are revealed. For some of these individuals, difficult aspects of the self are simply acted out repeatedly in their MUD selves, thus trapping them in a vicious emotional cycle. However, for others, MUD space allows them to work through their difficulties & thus achieve a therapeutic advance in relation to their selves. Thus, it is concluded that MUDs are a context in which identity may be constructed & reconstructed through a process of play that, depending on the individual, may be more or less helpful in solving therapeutic disorders. 13 References. D. M. Smith
Bibliography:SourceType-Books-1
ObjectType-Book Chapter-1
content type line 8
ISBN:0803970129
9780803970120
DOI:10.4135/9781483327488.n10