A fast ray-tracing algorithm for microcellular propagation prediction models
An idea of virtual source and multiway tree is introduced to present a new and very fast ray-tracing method, which is based on uniform geometrical theory of diffraction (UTD) and can solve some of the problems that other ray-tracing methods have. It is developed for quasi three-dimensional (3-D) env...
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Published in | ISAPE2012 pp. 436 - 439 |
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Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.10.2012
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Subjects | |
Online Access | Get full text |
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Summary: | An idea of virtual source and multiway tree is introduced to present a new and very fast ray-tracing method, which is based on uniform geometrical theory of diffraction (UTD) and can solve some of the problems that other ray-tracing methods have. It is developed for quasi three-dimensional (3-D) environments and can be applied to any complex propagation environment composed of arbitrary-shaped buildings and streets. The useless node is released timely because constructing multiway tree and finding propagation path is synchronized. It is fundamentally a point-to-point tracing method, so reception tests are not required and it guarantees high accuracy. |
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ISBN: | 1467317993 9781467317993 |
DOI: | 10.1109/ISAPE.2012.6408799 |