The Combination of GPU and CPU Techniques to Fast Calculate High Frequency Scattered Fields from 3-D Realistic Scatterers

This paper improves the traditional GRECO method in calculating the physical optics (PO) scattered field both for triangular and quadric facet. The shadowing approach uses color-index to mark the surface element and calculate facet-based integral, instead of pixel-based integral approximation. This...

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Bibliographic Details
Published in2018 International Applied Computational Electromagnetics Society Symposium - China (ACES) pp. 1 - 2
Main Authors Wu, An Wen, Wu, Yu Mao
Format Conference Proceeding
LanguageEnglish
Published ACES 01.07.2018
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Summary:This paper improves the traditional GRECO method in calculating the physical optics (PO) scattered field both for triangular and quadric facet. The shadowing approach uses color-index to mark the surface element and calculate facet-based integral, instead of pixel-based integral approximation. This hybrid method has the same calculation speed as the traditional GRECO but reduces the memory usage. We test the method in calculating the complex target glider.
DOI:10.23919/ACESS.2018.8669196