A pointing system based on acoustic position estimation and gravity sensing

This paper presents a novel pointing system for distant displays based on an acoustic position estimation technique in conjunction with a gravity sensor on a smartphone. The system is designed to interact with a distant large display such as a television set at home or digital signage in public. The...

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Bibliographic Details
Published in2011 IEEE Symposium on 3D User Interfaces pp. 105 - 106
Main Authors Horiuchi, T, Takayama, S, Kato, T
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.03.2011
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ISBN1457700638
9781457700637
DOI10.1109/3DUI.2011.5759227

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Summary:This paper presents a novel pointing system for distant displays based on an acoustic position estimation technique in conjunction with a gravity sensor on a smartphone. The system is designed to interact with a distant large display such as a television set at home or digital signage in public. The system consists of a display, two loudspeakers set around the display, and a smartphone as a pointing device containing a microphone and a gravity sensor inside. The position of the pointer is theoretically determined by the position and direction of the smartphone, given by the three-dimensional acoustic position estimation. This smartphone-based system approximates the position and direction by the two-dimensional position of the microphone horizontally and the pitch angle from the gravity sensor vertically. The loudspeakers of the prototype system radiate burst signals of 20 kHz modulated by pre-windowed M-sequence, which are reproducible by normal television sets. The position of the smartphone is estimated at a frame rate of 23 Hz, and the pointer is rendered at a frame rate of over 100 Hz with linear interpolation and with a latency of 0.4 second.
ISBN:1457700638
9781457700637
DOI:10.1109/3DUI.2011.5759227