A pointing system based on acoustic position estimation and gravity sensing
This paper presents a novel pointing system for distant displays based on an acoustic position estimation technique in conjunction with a gravity sensor on a smartphone. The system is designed to interact with a distant large display such as a television set at home or digital signage in public. The...
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Published in | 2011 IEEE Symposium on 3D User Interfaces pp. 105 - 106 |
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Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2011
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Subjects | |
Online Access | Get full text |
ISBN | 1457700638 9781457700637 |
DOI | 10.1109/3DUI.2011.5759227 |
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Summary: | This paper presents a novel pointing system for distant displays based on an acoustic position estimation technique in conjunction with a gravity sensor on a smartphone. The system is designed to interact with a distant large display such as a television set at home or digital signage in public. The system consists of a display, two loudspeakers set around the display, and a smartphone as a pointing device containing a microphone and a gravity sensor inside. The position of the pointer is theoretically determined by the position and direction of the smartphone, given by the three-dimensional acoustic position estimation. This smartphone-based system approximates the position and direction by the two-dimensional position of the microphone horizontally and the pitch angle from the gravity sensor vertically. The loudspeakers of the prototype system radiate burst signals of 20 kHz modulated by pre-windowed M-sequence, which are reproducible by normal television sets. The position of the smartphone is estimated at a frame rate of 23 Hz, and the pointer is rendered at a frame rate of over 100 Hz with linear interpolation and with a latency of 0.4 second. |
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ISBN: | 1457700638 9781457700637 |
DOI: | 10.1109/3DUI.2011.5759227 |