A serious game to improve posture and spinal health while having fun
We present a serious game which we believe that has the potential to improve posture and spinal health while still having fun. In our game, we correct postural deviations and perform and memorize lengthening sequences. It operates in the single and multiplayer modes using haptic devices for game con...
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Published in | 2016 IEEE International Conference on Serious Games and Applications for Health (SeGAH) pp. 1 - 8 |
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Main Authors | , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.05.2016
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Subjects | |
Online Access | Get full text |
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Summary: | We present a serious game which we believe that has the potential to improve posture and spinal health while still having fun. In our game, we correct postural deviations and perform and memorize lengthening sequences. It operates in the single and multiplayer modes using haptic devices for game control and uses the Microsoft Kinect for gestural interaction. We also conducted user studies to evaluate our game. The results show that observations and experiences of posture correction and lengthening influence the behavior of the users, stimulating reflections and initiatives in their real lives during game play. |
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DOI: | 10.1109/SeGAH.2016.7586260 |