Improvement of Collision Detection Performance of Hierarchies by Using Classified Dynamic-Density of 3D Objects
In this paper, features of various collision detection algorithms for standard 3D objects among 3D graphic algorithms were analyzed, and a 'Classified dynamic density (CDD)' that utilizes the center value and corner points of standard objects in represent hierarchical structures is suggest...
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Published in | 2008 Digest of Technical Papers - International Conference on Consumer Electronics pp. 1 - 2 |
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Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.01.2008
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Subjects | |
Online Access | Get full text |
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Summary: | In this paper, features of various collision detection algorithms for standard 3D objects among 3D graphic algorithms were analyzed, and a 'Classified dynamic density (CDD)' that utilizes the center value and corner points of standard objects in represent hierarchical structures is suggested. By using CDD, an Level-of-Detail(LOD) algorithm can be applied to 3D space to improve collision detection of 3D objects. Also, through suggesting efficient rendering of 3D spaces as an important element of 3D graphics and a realistic expression method, the realism and efficiency of 3D games can be greatly improved. |
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ISBN: | 142441458X 9781424414581 |
ISSN: | 2158-3994 2158-4001 |
DOI: | 10.1109/ICCE.2008.4588064 |