Improvement of Collision Detection Performance of Hierarchies by Using Classified Dynamic-Density of 3D Objects

In this paper, features of various collision detection algorithms for standard 3D objects among 3D graphic algorithms were analyzed, and a 'Classified dynamic density (CDD)' that utilizes the center value and corner points of standard objects in represent hierarchical structures is suggest...

Full description

Saved in:
Bibliographic Details
Published in2008 Digest of Technical Papers - International Conference on Consumer Electronics pp. 1 - 2
Main Authors Chun Ho Yi, Gyu Beom Kim, Tae Yong Kim
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.01.2008
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:In this paper, features of various collision detection algorithms for standard 3D objects among 3D graphic algorithms were analyzed, and a 'Classified dynamic density (CDD)' that utilizes the center value and corner points of standard objects in represent hierarchical structures is suggested. By using CDD, an Level-of-Detail(LOD) algorithm can be applied to 3D space to improve collision detection of 3D objects. Also, through suggesting efficient rendering of 3D spaces as an important element of 3D graphics and a realistic expression method, the realism and efficiency of 3D games can be greatly improved.
ISBN:142441458X
9781424414581
ISSN:2158-3994
2158-4001
DOI:10.1109/ICCE.2008.4588064