L0 norm restricted LIC with ADMM
LIC (Local Intensity Compensation) is an intra-frame motion compensation for video coding, and was a candidate for HEVC. To obtain reference blocks and their coefficients in linear combination, Inoue et al. have applied AHIT (Accelerated Hard Iterative Thresholding) as a solver. However, this algori...
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Published in | 2018 International Workshop on Advanced Image Technology (IWAIT) pp. 1 - 4 |
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Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.01.2018
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Subjects | |
Online Access | Get full text |
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Summary: | LIC (Local Intensity Compensation) is an intra-frame motion compensation for video coding, and was a candidate for HEVC. To obtain reference blocks and their coefficients in linear combination, Inoue et al. have applied AHIT (Accelerated Hard Iterative Thresholding) as a solver. However, this algorithm is heuristic; then, this paper proposes to use a sophisticated convex optimization solver ADMM (Alternating Direction Method of Multipliers). Experimental results demonstrate that our method provides higher PSNR values in the same reference block numbers than the conventional method. |
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DOI: | 10.1109/IWAIT.2018.8369768 |