Body dominance during virtual tennis game: preliminary results
The movement recovery and the independence in the activities of daily living in a short period of time are among the aims of the physical therapy. For this the video games are being used in the physiotherapy clinics to increase the body balance, and the strength and tonus of the muscle. Seventy perc...
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Published in | 2014 IEEE 3nd International Conference on Serious Games and Applications for Health (SeGAH) pp. 1 - 5 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.05.2014
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Subjects | |
Online Access | Get full text |
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