Fast smoothing of manipulator trajectories using optimal bounded-acceleration shortcuts
This paper considers a shortcutting heuristic to smooth jerky trajectories for many-DOF robot manipulators subject to collision constraints, velocity bounds, and acceleration bounds. The heuristic repeatedly picks two points on the trajectory and attempts to replace the intermediate trajectory with...
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Published in | 2010 IEEE International Conference on Robotics and Automation pp. 2493 - 2498 |
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Main Authors | , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.05.2010
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Subjects | |
Online Access | Get full text |
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Summary: | This paper considers a shortcutting heuristic to smooth jerky trajectories for many-DOF robot manipulators subject to collision constraints, velocity bounds, and acceleration bounds. The heuristic repeatedly picks two points on the trajectory and attempts to replace the intermediate trajectory with a shorter, collision-free segment. Here, we construct segments that interpolate between endpoints with specified velocity in a time-optimal fashion, while respecting velocity and acceleration bounds. These trajectory segments consist of parabolic and straight-line curves, and can be computed in closed form. Experiments on reaching tasks in cluttered human environments demonstrate that the technique can generate smooth, collision-free, and natural-looking motion in seconds for a PUMA manipulator and the Honda ASIMO robot. |
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ISBN: | 9781424450381 1424450381 |
ISSN: | 1050-4729 |
DOI: | 10.1109/ROBOT.2010.5509683 |