Low-cost raycast-based coordinate system registration for consumer depth cameras

We present four raycast-based techniques that determine the transformation between a depth camera's coordinate system and the coordinate system defined by a rectangular surface. In addition, the surface's dimensions are measured. In contrast to other approaches, these techniques limit addi...

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Bibliographic Details
Published in2016 IEEE Virtual Reality (VR) pp. 311 - 312
Main Authors Wiebusch, Dennis, Fischbach, Martin, Niebling, Florian, Latoschik, Marc Erich
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.03.2016
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Summary:We present four raycast-based techniques that determine the transformation between a depth camera's coordinate system and the coordinate system defined by a rectangular surface. In addition, the surface's dimensions are measured. In contrast to other approaches, these techniques limit additional hardware requirements to commonly available, low-cost artifacts and focus on simple non-laborious procedures. A preliminary study examining our Kinect v2-based proof of concept revealed promising first results. The utilized software is available as an open-source project.
ISSN:2375-5334
DOI:10.1109/VR.2016.7504778