Low-cost raycast-based coordinate system registration for consumer depth cameras
We present four raycast-based techniques that determine the transformation between a depth camera's coordinate system and the coordinate system defined by a rectangular surface. In addition, the surface's dimensions are measured. In contrast to other approaches, these techniques limit addi...
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Published in | 2016 IEEE Virtual Reality (VR) pp. 311 - 312 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2016
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Subjects | |
Online Access | Get full text |
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Summary: | We present four raycast-based techniques that determine the transformation between a depth camera's coordinate system and the coordinate system defined by a rectangular surface. In addition, the surface's dimensions are measured. In contrast to other approaches, these techniques limit additional hardware requirements to commonly available, low-cost artifacts and focus on simple non-laborious procedures. A preliminary study examining our Kinect v2-based proof of concept revealed promising first results. The utilized software is available as an open-source project. |
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ISSN: | 2375-5334 |
DOI: | 10.1109/VR.2016.7504778 |