Toward Intuitive Acquisition of Occluded VR Objects Through an Interactive Disocclusion Mini-map

Standard selection techniques such as ray casting fail when virtual objects are partially or fully occluded. In this paper, we present two novel approaches that combine cone-casting, world-in-miniature, and grasping metaphors to disocclude objects in the representation local to the user. Through a w...

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Published inProceedings (IEEE Conference on Virtual Reality and 3D User Interfaces. Online) pp. 460 - 470
Main Authors Maslych, Mykola, Hmaiti, Yahya, Ghamandi, Ryan, Leber, Paige, Kattoju, Ravi Kiran, Belga, Jacob, LaViola, Joseph J.
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.03.2023
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ISSN2642-5254
DOI10.1109/VR55154.2023.00061

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Abstract Standard selection techniques such as ray casting fail when virtual objects are partially or fully occluded. In this paper, we present two novel approaches that combine cone-casting, world-in-miniature, and grasping metaphors to disocclude objects in the representation local to the user. Through a within-subject study where we compared 4 selection techniques across 3 levels of object occlusion, we found that our techniques outperformed an alternative one that also focuses on maintaining the spatial relationships between objects. We discuss application scenarios and future research directions for these types of selection techniques.
AbstractList Standard selection techniques such as ray casting fail when virtual objects are partially or fully occluded. In this paper, we present two novel approaches that combine cone-casting, world-in-miniature, and grasping metaphors to disocclude objects in the representation local to the user. Through a within-subject study where we compared 4 selection techniques across 3 levels of object occlusion, we found that our techniques outperformed an alternative one that also focuses on maintaining the spatial relationships between objects. We discuss application scenarios and future research directions for these types of selection techniques.
Author Leber, Paige
Hmaiti, Yahya
Belga, Jacob
Maslych, Mykola
LaViola, Joseph J.
Ghamandi, Ryan
Kattoju, Ravi Kiran
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  organization: University of Central Florida,ISUE Lab,Orlando,FL,USA,32816
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Snippet Standard selection techniques such as ray casting fail when virtual objects are partially or fully occluded. In this paper, we present two novel approaches...
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StartPage 460
SubjectTerms Casting
Grasping
head mounted displays
Maintenance engineering
mini map
object selection
occlusion
Three-dimensional displays
User interfaces
user studies
Virtual reality
Visualization
Title Toward Intuitive Acquisition of Occluded VR Objects Through an Interactive Disocclusion Mini-map
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