Does interpupillary distance (IPD) relate to immediate cybersickness?

Widespread adoption of virtual reality (VR) will likely be limited by the common occurrence of cybersickness. Cybersickness sus- ceptibility varies across individuals, and previous research reported that interpupillary distance (IPD) may be a factor. However, that work emphasized cybersickness recov...

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Bibliographic Details
Published in2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) pp. 661 - 662
Main Authors Doty, Taylor A., Kelly, Jonathan W., Dorneich, Michael C., Gilbert, Stephen B.
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.03.2023
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Summary:Widespread adoption of virtual reality (VR) will likely be limited by the common occurrence of cybersickness. Cybersickness sus- ceptibility varies across individuals, and previous research reported that interpupillary distance (IPD) may be a factor. However, that work emphasized cybersickness recovery rather than cybersickness immediately after exposure. The current study (N=178) examined if the mismatch between the user's IPD and the VR headset's IPD setting contributes to immediate cybersickness. Multiple linear re-gression indicated that gender and prior sickness due to screens were significant predictors of immediate cybersickness. However, no significant relationship between IPD mismatch and immediate cybersickness was observed.
DOI:10.1109/VRW58643.2023.00173