Does interpupillary distance (IPD) relate to immediate cybersickness?
Widespread adoption of virtual reality (VR) will likely be limited by the common occurrence of cybersickness. Cybersickness sus- ceptibility varies across individuals, and previous research reported that interpupillary distance (IPD) may be a factor. However, that work emphasized cybersickness recov...
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Published in | 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) pp. 661 - 662 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.03.2023
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Subjects | |
Online Access | Get full text |
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Summary: | Widespread adoption of virtual reality (VR) will likely be limited by the common occurrence of cybersickness. Cybersickness sus- ceptibility varies across individuals, and previous research reported that interpupillary distance (IPD) may be a factor. However, that work emphasized cybersickness recovery rather than cybersickness immediately after exposure. The current study (N=178) examined if the mismatch between the user's IPD and the VR headset's IPD setting contributes to immediate cybersickness. Multiple linear re-gression indicated that gender and prior sickness due to screens were significant predictors of immediate cybersickness. However, no significant relationship between IPD mismatch and immediate cybersickness was observed. |
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DOI: | 10.1109/VRW58643.2023.00173 |