Mullet's Gambit: Explaining Learned Strategies in the Chef's Hat Multiplayer Card Game

Reinforcement learning (RL)-based agents have demonstrated remarkable performance in multiplayer card game environments such as Chef's Hat. However, understanding why these agents excel in such dynamic and competitive settings remains a challenging endeavor. In this paper, we propose a novel me...

Full description

Saved in:
Bibliographic Details
Published in2024 12th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW) pp. 136 - 143
Main Authors Triglia, Laura, Barros, Pablo, Rea, Francesco, Sciutti, Alessandra
Format Conference Proceeding
LanguageEnglish
Published IEEE 15.09.2024
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:Reinforcement learning (RL)-based agents have demonstrated remarkable performance in multiplayer card game environments such as Chef's Hat. However, understanding why these agents excel in such dynamic and competitive settings remains a challenging endeavor. In this paper, we propose a novel method, named the "Mullet's Gambit" to elucidate the strategies employed by RL-based agents within the context of the Chef's Hat card game. This method aims to provide insights into how RL-based agents navigate the complexities of multiplayer dynamics and assess their impact on opponents. By employing Mullet's Gambit, this investigation reveals the unique traits and efficacy of RL-based strategies compared to heuristic methodologies. This leads to the inference that RL-based agents not only acquire the skills to win but also to disrupt their opponents, thereby minimizing their potential actions.
DOI:10.1109/ACIIW63320.2024.00028