Bundled depth-map merging for multi-view stereo

Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level stereo matching precision or continuous depth-map estimation. The merging of inaccurate depth-maps remains a challenging p...

Full description

Saved in:
Bibliographic Details
Published in2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition pp. 2769 - 2776
Main Authors Jianguo Li, Li, E, Yurong Chen, Lin Xu, Yimin Zhang
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.06.2010
Subjects
Online AccessGet full text

Cover

Loading…
More Information
Summary:Depth-map merging is one typical technique category for multi-view stereo (MVS) reconstruction. To guarantee accuracy, existing algorithms usually require either sub-pixel level stereo matching precision or continuous depth-map estimation. The merging of inaccurate depth-maps remains a challenging problem. This paper introduces a bundle optimization method for robust and accurate depth-map merging. In the method, depth-maps are generated using DAISY feature, followed by two stages of bundle optimization. The first stage optimizes the track of connected stereo matches to generate initial 3D points. The second stage optimizes the position and normals of 3D points. High quality point cloud is then meshed as geometric models. The proposed method can be easily parallelizable on multi-core processors. Middlebury evaluation shows that it is one of the most efficient methods among non-GPU algorithms, yet still keeps very high accuracy. We also demonstrate the effectiveness of the proposed algorithm on various real-world, high-resolution, self-calibrated data sets including objects with complex details, objects with large area of highlight, and objects with non-Lambertian surface.
ISBN:1424469848
9781424469840
ISSN:1063-6919
1063-6919
DOI:10.1109/CVPR.2010.5540004