PC Clusters for Virtual Reality
In the late 90's the emergence of high performance 3D commodity graphics cards opened the way to use PC clusters for high performance Virtual Reality (VR) applications. Today PC clusters are broadly used to drive multi projector immersive environments. In this paper, we survey the different app...
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Published in | IEEE Virtual Reality Conference (VR 2006) pp. 215 - 222 |
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Main Authors | , , , , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
2006
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Subjects | |
Online Access | Get full text |
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Summary: | In the late 90's the emergence of high performance 3D commodity graphics cards opened the way to use PC clusters for high performance Virtual Reality (VR) applications. Today PC clusters are broadly used to drive multi projector immersive environments. In this paper, we survey the different approaches that have been developed to use PC clusters for VR applications. We review the most common software tools that enable to take advantage of the power of clusters. We also discuss some new trends. |
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ISBN: | 9781424402243 1424402247 |
ISSN: | 1087-8270 2375-5326 |
DOI: | 10.1109/VR.2006.107 |