PC Clusters for Virtual Reality

In the late 90's the emergence of high performance 3D commodity graphics cards opened the way to use PC clusters for high performance Virtual Reality (VR) applications. Today PC clusters are broadly used to drive multi projector immersive environments. In this paper, we survey the different app...

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Bibliographic Details
Published inIEEE Virtual Reality Conference (VR 2006) pp. 215 - 222
Main Authors Raffin, B., Soares, L., Tao Ni, Ball, R., Schmidt, G.S., Livingston, M.A., Staadt, O.G., May, R.
Format Conference Proceeding
LanguageEnglish
Published IEEE 2006
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Summary:In the late 90's the emergence of high performance 3D commodity graphics cards opened the way to use PC clusters for high performance Virtual Reality (VR) applications. Today PC clusters are broadly used to drive multi projector immersive environments. In this paper, we survey the different approaches that have been developed to use PC clusters for VR applications. We review the most common software tools that enable to take advantage of the power of clusters. We also discuss some new trends.
ISBN:9781424402243
1424402247
ISSN:1087-8270
2375-5326
DOI:10.1109/VR.2006.107