Gamification for learning science: ELISA (Enzyme linked immuno sorbent assay) game study case
This paper looks at how gamification can be used to learn ELISA (Enzyme Linked Absorbent Assay) concept works. In this paper, we designed and implemented a game that can be used by both students and lecturers in their learning activity. The importance of this research is to facilitate science studen...
Saved in:
Published in | 2017 11th International Conference on Information & Communication Technology and System (ICTS) pp. 297 - 302 |
---|---|
Main Authors | , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.10.2017
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Be the first to leave a comment!