A propriety game based learning mobile game to learn object-oriented programming - Odyssey of Phoenix
In order to understand the significant of object-oriented programming, a propriety game-based learning mobile game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and po...
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Published in | 2017 IEEE 6th International Conference on Teaching, Assessment, and Learning for Engineering (TALE) pp. 426 - 431 |
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Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.12.2017
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Subjects | |
Online Access | Get full text |
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Summary: | In order to understand the significant of object-oriented programming, a propriety game-based learning mobile game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and polymorphism. The proposed game is a 2D role-playing mobile game named Odyssey of Phonies that allow players to learn Object-Oriented programming in an easy and interaction platform. Players will play along the flow of each game world and they will learn object-oriented programming paradigm easily. A group of 20 undergraduate degree year 1 student had been selected to participate the pilot study to determine the proposed game is able to improve their understanding toward object-oriented programming paradigm and determine the significant different between the traditional teaching and traditional teaching with game-based learning approach. Thus, this paper is a case study of an academic who worked with game designers, game developer to design and develop a propriety game- based learning game for learning object-oriented programming. |
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ISSN: | 2470-6698 |
DOI: | 10.1109/TALE.2017.8252373 |