Research on Knowledge Processing System Based on Simulating Actions of Creatures

Through researching the patterns and mechanism of life behavior of some animals, a knowledge processing system with biologic action feature was suggested by this paper, and the autonomic and creative features of the system were described. Following the thought of artificial life, the system was base...

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Bibliographic Details
Published in2008 International Symposium on Information Science and Engineering Vol. 1; pp. 569 - 573
Main Authors Wen-li Peng, Wen-ni Zhang
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.12.2008
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Summary:Through researching the patterns and mechanism of life behavior of some animals, a knowledge processing system with biologic action feature was suggested by this paper, and the autonomic and creative features of the system were described. Following the thought of artificial life, the system was based on the rules and features that come from investigating the intelligent actives and behaviors of some animals from the view of the epistemology and the information theory. By this, the paper try to give the knowledge processing system some capabilities distinguishing from traditional expert systems like self-learning, auto-growing and adaptive. A framework that consist of modules such as auto-fetch module, action controller, refresh module, adaptive human-computer interface, information storage module and so on was assumed. At the same time, the functions of each component of the system were discussed in detail. On the other hand, this paper also attention to the question how to accomplish the system. As a result, a hierarchy structure of the knowledge processing system was put forward, which included function layer, intelligent layer, appetent layer and the basic layer that lies the bottom of the whole structure.
ISBN:0769534945
9780769534947
ISSN:2160-1283
DOI:10.1109/ISISE.2008.242