Measuring Empathy to Support Learning Design and Narrative Game: A Phenomenological Approach
This work is the first step of a research aimed at the creation of instruments for empathy measurement in the learning - teaching process. In this context, the present article contributes to investigation towards the phenomenological approach to empathy concept (spatial theory of empathy[1]) and to...
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Published in | 2013 Seventh International Conference on Complex, Intelligent, and Software Intensive Systems pp. 401 - 406 |
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Main Authors | , , , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
01.07.2013
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Subjects | |
Online Access | Get full text |
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Summary: | This work is the first step of a research aimed at the creation of instruments for empathy measurement in the learning - teaching process. In this context, the present article contributes to investigation towards the phenomenological approach to empathy concept (spatial theory of empathy[1]) and to the relationship between empathy and learning. The paper documents the choices made in the design stage of a narrative game aimed at measuring the competence of empathy. Assessment of empathy is a necessary step in a wide investigation path that could be especially useful in the design of innovative and adaptive learning experiences with a view to an ATI approach. |
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DOI: | 10.1109/CISIS.2013.73 |