The Virtual Museum Based on HoloLens and Vuforia

Based on the current development of VR, AR, and MR (3R) technologies, this article comprehensively considers the limitations of physical museums in digital applications and proposes a new generation of virtual museums that break the cognitive boundaries between 3R. The significance, innovation and t...

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Bibliographic Details
Published in2018 4th Annual International Conference on Network and Information Systems for Computers (ICNISC) pp. 382 - 386
Main Authors Tian-Han, Gao, Qiao-Yu, Tian, Shuo, Zhou
Format Conference Proceeding
LanguageEnglish
Published IEEE 01.04.2018
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Summary:Based on the current development of VR, AR, and MR (3R) technologies, this article comprehensively considers the limitations of physical museums in digital applications and proposes a new generation of virtual museums that break the cognitive boundaries between 3R. The significance, innovation and technology of virtual museums based on HoloLens and Vuforia technology are discussed. The multiple dimensions are used to evaluate the application value and development direction of the virtual museum in the future.
DOI:10.1109/ICNISC.2018.00084