Top-down design using cycle based simulation: an MPEG A/V decoder example
This paper presents a discussion of a top-down VLSI design approach which involves system level performance modeling, block level cycle based simulation, RTL/VHDL simulation and gate level emulation. An MPEG-2 audio/video decoder design example illustrates the use of this top-down approach. Most of...
Saved in:
Published in | Proceedings of the 8th Great Lakes Symposium on VLSI (Cat. No.98TB100222) pp. 400 - 405 |
---|---|
Main Authors | , , , |
Format | Conference Proceeding |
Language | English |
Published |
IEEE
1998
|
Subjects | |
Online Access | Get full text |
Cover
Loading…
Summary: | This paper presents a discussion of a top-down VLSI design approach which involves system level performance modeling, block level cycle based simulation, RTL/VHDL simulation and gate level emulation. An MPEG-2 audio/video decoder design example illustrates the use of this top-down approach. Most of the discussion concentrates on the concept of block level cycle based (BLCB) simulation. HW/SW co-design also played an important role in this work and our approach towards such co-design is discussed as well. |
---|---|
ISBN: | 0818684097 9780818684098 |
ISSN: | 1066-1395 |
DOI: | 10.1109/GLSV.1998.665333 |