EEG-based continuous control of a game using a 3 channel motor imagery BCI: BCI game

This paper presents an overview of a multistage signal processing framework to tackle the main challenges in continuous control protocols for motor imagery based synchronous and self-paced BCIs. The BCI can be setup rapidly and automatically even when conducting an extensive search for subject-speci...

Full description

Saved in:
Bibliographic Details
Published in2011 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain pp. 1 - 7
Main Authors Coyle, D., Garcia, J., Satti, A. R., McGinnity, T. M.
Format Conference Proceeding
LanguageEnglish
Japanese
Published IEEE 01.04.2011
Subjects
Online AccessGet full text

Cover

Loading…
Abstract This paper presents an overview of a multistage signal processing framework to tackle the main challenges in continuous control protocols for motor imagery based synchronous and self-paced BCIs. The BCI can be setup rapidly and automatically even when conducting an extensive search for subject-specific parameters. A new BCI-based game training paradigm which enables assessment of continuous control performance is also introduced. A range of offline results and online analysis of the new game illustrate the potential for the proposed BCI and the advantages of using the game as a BCI training paradigm.
AbstractList This paper presents an overview of a multistage signal processing framework to tackle the main challenges in continuous control protocols for motor imagery based synchronous and self-paced BCIs. The BCI can be setup rapidly and automatically even when conducting an extensive search for subject-specific parameters. A new BCI-based game training paradigm which enables assessment of continuous control performance is also introduced. A range of offline results and online analysis of the new game illustrate the potential for the proposed BCI and the advantages of using the game as a BCI training paradigm.
Author Coyle, D.
Garcia, J.
Satti, A. R.
McGinnity, T. M.
Author_xml – sequence: 1
  givenname: D.
  surname: Coyle
  fullname: Coyle, D.
  email: dh.coyle@ulster.ac.uk
  organization: Intell. Syst. Res. Centre, Univ. of Ulster, Derry, UK
– sequence: 2
  givenname: J.
  surname: Garcia
  fullname: Garcia, J.
  organization: Intell. Syst. Res. Centre, Univ. of Ulster, Derry, UK
– sequence: 3
  givenname: A. R.
  surname: Satti
  fullname: Satti, A. R.
  organization: Intell. Syst. Res. Centre, Univ. of Ulster, Derry, UK
– sequence: 4
  givenname: T. M.
  surname: McGinnity
  fullname: McGinnity, T. M.
  organization: Intell. Syst. Res. Centre, Univ. of Ulster, Derry, UK
BookMark eNotUMtOwzAQNAIkaOkHIC7-gYTY8frBjUalVCriUs6Vk6xLUGOjODn070lL5jA7I41Gq5mRGx88EvLIspSxzDwXxccy5RljKRjgjOsrsjBKM8GFMFobuCazyZiM35FFjD_ZCCm15uKe7FardVLaiDWtgu8bP4QhXmQXjjQ4aunBtkiH2PjDaHJafVvv8Ujb0IeONq09YHeiy2LzcqZL-oHcOnuMuJjunHy9rXbFe7L9XG-K123SMJB9UsrSoQOBmVS1RQNKCVkC1wq0cMzZCrUEtCBzqK00uioRbK24Rqsc5PmcPP33Noi4_-3GZ7rTfhoi_wOX_VHd
ContentType Conference Proceeding
DBID 6IE
6IL
CBEJK
RIE
RIL
DOI 10.1109/CCMB.2011.5952128
DatabaseName IEEE Electronic Library (IEL) Conference Proceedings
IEEE Xplore POP ALL
IEEE Xplore All Conference Proceedings
IEEE Electronic Library (IEL) - NZ
IEEE Proceedings Order Plans (POP All) 1998-Present
DatabaseTitleList
Database_xml – sequence: 1
  dbid: RIE
  name: IEEE Electronic Library (IEL)
  url: https://proxy.k.utb.cz/login?url=https://ieeexplore.ieee.org/
  sourceTypes: Publisher
DeliveryMethod fulltext_linktorsrc
EISBN 9781424498895
9781424498918
1424498910
1424498899
EndPage 7
ExternalDocumentID 5952128
Genre orig-research
GroupedDBID 6IE
6IF
6IK
6IL
6IN
AAJGR
AAWTH
ADFMO
ALMA_UNASSIGNED_HOLDINGS
BEFXN
BFFAM
BGNUA
BKEBE
BPEOZ
CBEJK
IEGSK
IERZE
OCL
RIE
RIL
ID FETCH-LOGICAL-i156t-b6bfef54e067dae957746b5287584f1face865ea5635da698cbe5ad728ea7f533
IEDL.DBID RIE
ISBN 1424498902
9781424498901
IngestDate Wed Aug 27 02:59:50 EDT 2025
IsPeerReviewed false
IsScholarly false
Language English
Japanese
LinkModel DirectLink
MergedId FETCHMERGED-LOGICAL-i156t-b6bfef54e067dae957746b5287584f1face865ea5635da698cbe5ad728ea7f533
PageCount 7
ParticipantIDs ieee_primary_5952128
PublicationCentury 2000
PublicationDate 2011-04
PublicationDateYYYYMMDD 2011-04-01
PublicationDate_xml – month: 04
  year: 2011
  text: 2011-04
PublicationDecade 2010
PublicationTitle 2011 IEEE Symposium on Computational Intelligence, Cognitive Algorithms, Mind, and Brain
PublicationTitleAbbrev CCMB
PublicationYear 2011
Publisher IEEE
Publisher_xml – name: IEEE
SSID ssj0000668824
Score 1.6144435
Snippet This paper presents an overview of a multistage signal processing framework to tackle the main challenges in continuous control protocols for motor imagery...
SourceID ieee
SourceType Publisher
StartPage 1
SubjectTerms BCI
EEG
Electroencephalography
Feature extraction
Filtering
fuzzing neural network
Games
motor imagery
particle swarm optimisation
Smoothing methods
Synchronous motors
time-series prediction
Training
Title EEG-based continuous control of a game using a 3 channel motor imagery BCI: BCI game
URI https://ieeexplore.ieee.org/document/5952128
hasFullText 1
inHoldings 1
isFullTextHit
isPrint
link http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwjV3PT8IwGG2Akyc1YPydHjw6cNBurUcWEE0wHiDhRr6u3whRNkO2g_71ft0GRuPBy7Iuy9K0Wd73471Xxm5EiAqQfiSI-9oTgbEeyCT2LCgpAIRRyomTp8_BZC6eFnLRYLd7LQwiluQz7Lrbspdvs7hwpbKe1E5pqpqsSYlbpdXa11MIOilYFDvtlnb9s52lUz32666mf6d7UTQdVgae9Ud_nK5Sgsv4kE1306o4Ja_dIjfd-POXY-N_533EOt8yPv6yB6hj1sC0zWaj0YPnsMtyR1NfpwXl_rxmrPMs4cBXsEHuCPErGgy40wan-MZpU7MtX2-c68UHH0aP9-5Svt1h8_FoFk28-mgFb00JW-6ZwCSYSIEEVhZQS4oCAyMpfaKAJPETiFEFEkFSPGIh0Co2KMGGfYUQJhQinrBWmqV4yjj4MDC021oEiQhjpX1tYKCUtcKZg8EZa7sVWb5X7hnLejHO_358wQ6qqq3jxlyyVr4t8IpgPzfX5X5_AeVCqCY
linkProvider IEEE
linkToHtml http://utb.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwjV3PT8IwGG0QD3pSA8bf9uDRgYN2az2yoKCMeICEG_m6fiNE2QzZDvrX224Do_HgZVmXZWnaLO_78d4rITfMRwFofiSIOtJhntIO8DhyNAjOAJgSwoqTw7E3mLKnGZ_VyO1WC4OIBfkMW_a26OXrNMptqazNpVWaih2ya3Cfd0q11raiYsDThItso96StoO2MXWqxm7V13TvZDsIwl5p4Vl99sf5KgW8PByQcDOxklXy2soz1Yo-f3k2_nfmh6T5LeSjL1uIOiI1TBpk0u8_Oha9NLVE9WWSm-yfVpx1msYU6AJWSC0lfmEGXWrVwQm-UbOt6ZouV9b34oP2guG9vRRvN8n0oT8JBk51uIKzNClb5ihPxRhzhgauNKDkJg70FDcJlAlJYjeGCIXHEbiJSDR4UkQKOWi_IxD82ASJx6SepAmeEAoudJXZb8m8mPmRkK5U0BVCa2btweCUNOyKzN9L_4x5tRhnfz--JnuDSTiaj4bj53OyX9ZwLVPmgtSzdY6XJgjI1FWx91_kyKtw
openUrl ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Abook&rft.genre=proceeding&rft.title=2011+IEEE+Symposium+on+Computational+Intelligence%2C+Cognitive+Algorithms%2C+Mind%2C+and+Brain&rft.atitle=EEG-based+continuous+control+of+a+game+using+a+3+channel+motor+imagery+BCI%3A+BCI+game&rft.au=Coyle%2C+D.&rft.au=Garcia%2C+J.&rft.au=Satti%2C+A.+R.&rft.au=McGinnity%2C+T.+M.&rft.date=2011-04-01&rft.pub=IEEE&rft.isbn=9781424498901&rft.spage=1&rft.epage=7&rft_id=info:doi/10.1109%2FCCMB.2011.5952128&rft.externalDocID=5952128
thumbnail_l http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=9781424498901/lc.gif&client=summon&freeimage=true
thumbnail_m http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=9781424498901/mc.gif&client=summon&freeimage=true
thumbnail_s http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=9781424498901/sc.gif&client=summon&freeimage=true